Work I Handled in Toyverse (WIP)
Work I Handled in Toyverse (WIP)
Table of Contents
Team Structure
- Development
- Client Team
- Server Team
- Design
- 2D
- 3D
- UI/UX
- Planning
- Contents Planner
- System Planner
- QA
- Marketing
Project Overview
- Server tech stack
- API server: Kotlin, Spring Boot, Protobuf, Mongo DB, Redis, Websocket, AWS S3
- CMS server: API server based + thymeleaf
- Realtime server: C#, .NET, Socket, Mongo DB, Redis, AWS, CentOS
- Client tech stack
- Login: Firebase
- CI/CD: Jenkins, Fastlane (Xcode) -> App Center, BuildMachine - Mac Mini
- Development: Unity, C#
- Project management: GitLab & SourceTree
- Data table: Google Spreadsheet
- Design
- Figma, Google Sheet
- Collaboration
- Redmine, Slack, Google Meets, JIRA
What I Was Responsible For
- Client Development - C#, Unity
- CI/CD - Jenkins, Fastlane, Android/iOS build
- Plugin/Package/Third Party - Cysharp (UniTask, UniRx), Cinemachine, Addressable Asset System, Localization, Google Sheet Async, Final IK, Enhanced Scroller, Photon Engine
Toyverse Overview
This post is licensed under CC BY 4.0 by the author.
